The new engine offers “faster interaction and render preview times”, so it sounds like a separate preview engine rather than a replacement for the V-Ray tech, but we’ve contacted Adobe to check that. That’s an interesting addition, since one of the striking features of the initial release was that it used the same core rendering technology as V-Ray. One thing that isn’t mentioned in the ‘What’s new’ section of the documentation, but which appears in Adobe’s blog post, is Dimension’s new “native rendering engine”. You can find a list of new features in the online documentation. There is also a new Sampler tool, capable of sampling both screen colour and the base colour of materials before lighting effects are applied. Workflow changes include “familiar 2D zooming, panning, and resizing controls” in the Dimension canvas, and the option to use physical units or print resolution when setting canvas size. Users can also now choose artboards when importing AI or PSD files. The range of file formats that Dimension imports has also expanded: as well as OBJ format, 3D models can now be imported as FBX or STL files, or in SketchUp’s native SKP format.ĢD images can be imported as SVG files or in Illustrator’s native AI format. They include support for multi-layered decals – although Adobe’s blog post suggests that full material layering is also possible – and the option to bookmark multiple camera views for batch rendering. To that, Dimension CC 2.0 adds a couple more features from conventional 3D applications: primarily those that make sense in packaging design, the software’s main target market. New in Dimension CC 2.0: multi-layered decals, support for more common 3D file formats Users can import 3D models created in other software, assign materials, textures and HDRI lighting via a simple drag-and-drop workflow, and render images as layered PSD files for post-processing in Photoshop. Originally codenamed Project Felix before its commercial release last year, Dimension CC is intended to enable graphic designers with little experience of 3D tools to incorporate 3D elements in their work. The release, also referred to as the October 2018 update, shipped at the Adobe MAX 2018 conference.Ī designer-friendly drag-and-drop 3D rendering and compositing tool The update adds support for texture layering makes it possible to import files in a wider range of 3D formats, including FBX and STL and adds a work-in-progress interactive web export system. Adobe has released Dimension CC 2.0, the first major update to its 3D rendering and compositing tool aimed at “graphic designers, not 3D experts”.
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